** RECOMENDED:  "F" KEY ==  FULLSCREEN **

Controls:

  • WASD or D-Pad to move.
  • "L" key or A button to jump
  • "K" key or X Button to shoot



Boni the skeleton is traveling across the Mexican "Dia de muertos", however, he needs to go across the spooky  Iztepetl cementery.

HELP HIM GET HIS SKELETAL BODY TO THE OTHER SIDE!!!



Credits:

Everything but the music: @PistachoDuck

Music: "8 bit adventure" by David Renda

Download

Download
Boni_Windows64.zip 24 MB
Download
Boni_Linux64.zip 25 MB
Download
Boni_MacOS.zip 37 MB
Download
Boni_Linux32.zip 25 MB
Download
Boni_Linux32.zip 25 MB

Development log

Comments

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(+1)

It's neat, but it could definitely use better controls. I'd advise making arrow keys work too, make it so you can jump with up, and make it so you don't lose control while jumping. Also, probably make space shoot.

Those are some really solid recos, thanks for taking the time!

Really fun retro style platformer. Keep up the good work! 

This is a really laid-back platforming experience. It definitely gives me old Amiga vibes. Can't wait for more! :D

Real nice, gotta be one of my favourite platformer games.

Such a nice retro-style game. All the aesthetics, sounds and the pain in the eyes after a 20 minutes of playing :D


Absolutely awesome :3

Keep going!

(+1)

Fun game! Ending felt a bit anti-climatic, but I liked the level design. It feels nostalgic for some reason, like a better version of the browser platformer games I would play in my youth.

(+1)

Really fun game with zx spectrum like aesthetic

Thanks for the kind word and for playing!!!

(+1)

nice game ! dont like the control layout though ...

Yeah, it's hard to get a good keyboard layout for platformers, maybe i'll change it in an update!,
Thanks for taking your time and playing it!!!.

Arrow keys for movement and ZXC for jump, fire, and something else seems to be a very common and workable setup.

You can also provide re-bindable controls, which is not only good for matching preferences, but for making the game accessible to people with issues that require unusual control layouts.